xQc Reacts to Everything Facebook revealed about the Metaverse in 11 minutes
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To encompass everything that we do to reflect, who we are and what we hope to build, i am proud to announce that, starting today, our company is now meta. Our mission remains the same. It's still about bringing people together, our apps and their brands, and we are still the company that designs technology around people hey and welcome, to connect. Today we're going to talk about the metaverse, starting with the most important experience of all, connecting with people huh guys.

What the imagine that you put on your glasses or headset and you're in your home, hey, are you coming yeah just got ta find something to wear huh all right! Perfect! Oh! Hey! Mark hey! What's going whoa we're floating in space uh-huh who made this place? It's awesome. Oh chad, is this a little bit out of touch. I'm not gon na lie. Uh this place is amazing.

Baz. Is that you, of course it's me. You know i had to be the robot man. I thought i was supposed to be the wrong guy.

Guys you guys guys you guys if mark thinks this is what happens in vr plays, can can we get rob to to get mark into vr chat just for one night? Please listen, it'll ground them forever, just just put them in just one time. I knew you were bluffing, hey wait. Where is naomi, let's call her naomi hey. Should we deal you in sorry, i'm running late, but you've got to see what we're checking out.

There's an artist going around soho, hiding ar pieces for people to find these nuts 3d street art. That's cool. Send that link over so we can all look at. It is stunning, okay.

That is something that's awesome. I love the movement. Wait it's it's disappearing. This is amazing, hold on i'll tip the artist and they'll extend it.

Wow, privacy and safety need to be built into the media day. One you'll get to decide when you want to be with other people when you want to block someone from appearing when you want to take a break and teleport to a private bubble, to be alone, you're going to be able to bring things from the physical world Into the metaverse, almost any type of media that can be represented, digitally, oh, no, oh the this is the big push for nft. I'm telling you movies books games, you name it. I can already see that things that are physical today, like screens, will just be able to be holograms in the future.

You won't need a physical tv it'll, just be a one dollar hologram from some high school kid halfway across the world and you'll be able to take your items and project them into the physical world as holograms and augmented reality too. One part of this is horizon home, which is our guys guys. It'll get fixed, it'll, get fixed every single day or early vision for a home space in the metaverse horizon home is the first i'm just going to use you. When you put on your quest i'm confused today, there are already a bunch of options to choose from and in the future, anyone will be able to create one we've just called it home until now, because it's been missing something very wait, i'm going to guys guys Do you think that people are going to live like in their in their like a world like at all times, whatever i don't get? It is this the project like people are going to have their their soon we're going to be introducing a social version of home.
Where you can invite your friends to join you as avatars you'll, be able to hang out, watch videos together and jump into apps together, then there is horizon worlds, which is where you can build worlds and jump into them with people horizon is designed to make it Possible for everyone to create and we're already seeing people build some really interesting experiences from creating new games together to throwing surprise parties and vr that family and friends around the world can join over the last year and a half a lot of us who work in Offices have gone remote and, while i miss seeing the people i work with, i think remote work is here to stay for a lot of people, so we're gon na need better tools to work together. Let's take a look at what working in the metaverse will be like. Imagine if you could be at the office without the commute, you would still have that sense of presence shared physical space, those chance interactions that make your day all accessible from anywhere. Now.

Imagine that you have your perfect work set up and you can actually do more than you could in your regular workshop and on top of all that you can keep wearing your favorite sweatpants and as we focus yeah yeah yeah. But you have to work with the headset or not more, on work and, frankly, as we've heard, your feedback more broadly we're working on making it. So you can log into quest with an account other than your personal facebook account we're starting to test support for work, accounts soon and we're working on making a broader shift here within the next year. I know this is a big deal for a lot of people.

I guess this could be. Everyone wants their social media profile linked to all these other experiences, and i get that, especially as the metaverse expands i'll share more about that later, but i'm genuinely optimistic about work in the metaverse. We know from the last couple of years that a lot of people can effectively work from anywhere guys. This is something that isn't in a lot of things.

I just hope that they create a framework, that's good and an infrastructure, and then people fill in the blanks or what they want to put in things tend to fail a lot of times when people create the infrastructure and they film the blanks themselves by force-feeding the Product and how things need to be used to people without letting them an option on how they want to use it and and and ways to do that, so this could be good, but how people do it and if they catch on otherwise it'll be disastrous. That's just kind of, but hybrid is going to be a lot more complex when some people are together and others are still remote, so giving everyone the tools to be present, no matter where they are, whether it's a hologram sitting next to you in a physical meeting Or a discussion taking place in the metaverse, that's going to be a game, changer positive for our society and economy, giving people access to jobs and more places, no matter where they live, will be a big deal for spreading opportunity to more people. Dropping our daily commutes will mean less time stuck in traffic and more time doing things that matter and it'll be good for the environment. We plan to continue to either subsidize our devices or sell them at cost to make them available to more people.
We'll continue supporting linking to pc in terms of effect, consumers and developers have changed choice rather than like up to par with stuff like the index and whatnot, using them to use the quest store to find apps or reach customers and we'll aim to offer developer and Creator services with low fees in as many cases as possible, so we can maximize the overview economy while recognizing that yeah. But but in my opinion, if you want these products to be able to be used by like top or like whatever like like, they need to be like a top end, that's expensive and a more affordable good one made whatever investing in this future. I think it's important to have a high end, one some fees higher for some period to make sure that we don't lose too much money on this program. Overall.

After all, while a growing number of developers are already profitable, we expect to invest many billions of dollars for years to come before the metaverse we're introducing the presence platform, which is a broad range of machine perception and ai capabilities the next year. That's why we're developers to build uh mixed reality, experiences on quest 2.. You want to tell us more about the presence platform. Yeah we've said before that realistic presence is the key to feeling connected.

There's two ways to walk out and the president's platform's capabilities are what's gon na deliver one walking in as a billionaire or two walking in with a sky mass on and a gun. In your hand, things like environmental understanding, content placement and persistence, voice, interaction, standardized hand, interactions. In fact, let's start with hands, i mean the human hand, is an engineering marvel and bringing hands into vr was no easy feat. Uh.

It required a lot of collaboration against product design research. Well then, they needed to improve that product. The index is really good with the implementation gestures and interact with vr, so today we're introducing the interaction sdk, a library of modular components that will make it easy to add hand, interactions to your apps, that's pretty exciting, but next year we are releasing a new product. That'll push the boundaries of vr even further, we've co-named it projects.
We need to imagine prime bro. This isn't the next quest. It's gon na be compatible with quest, but cambria will be a completely new advanced and high-end product and it'll be at the higher end of the price spectrum too. Oh damn, that's that's really exactly what i said.

I said they need a higher end product and there, it is here, is to keep building out this product line to release our most advanced technology before we can hit the price points that we target with quest all right. So let's talk about some of the new advances here before you watch this off, there's a ton of new tech going into cambria, for example, your avatar will be able to make natural eye contact and reflect your facial expressions in real time. This way, people you're interacting with, will have a a real sense of how you're actually feeling it does mean. I thought these these things.

I don't want to be weird. They tend to go into a. How do they call it again? The the uncanny valley is that what they call it, it's a phenomenon called the uncanny valley. It's things that are made to look real, but whenever, whenever you actually, when we actually do them, look at them they're kind of real.

But the fact that they're fake is is kind of like is what it's not real. It's weird, building more sensors into a form factor, that's complicated. It looks awful, it's off-putting. It looks creepy as for a while, because we want vr to be for everyone.

We also have to make sure she ain't getting a back. This be buzzing on the belly. Hers represent a diverse set of human facial features and skin tones, as well as paying attention to things like glasses and beards that may get in the way of some of the sensors. So that's going to be a big step forward for social presence and interesting.

I'm really glad that we're focused on making it inclusive from the start. Now, what about unlocking more mixed reality experiences i mean imagine a virtual desk with multiple screens, while seeing your real desk so clearly that you can pick up a pen and write notes without taking your headset off or you know, you're doing a workout with a virtual Instructor in your living room, it's going to be so cool we're already seeing the potentials of these kind of experiences. Today, as people are building for our pass-through api yeah, i i honestly think these products will be taken more seriously when the things aren't as clunky and as uh dude. Why? This is with high resolution colored mixed reality pass-through.

We essentially combine an array of sensors with reconstruction algorithms to represent your physical world in a headset with a sense of depth and perspective, but the ultimate goal here is: i just did because if people don't believe, you don't understand it, but having straps over here on The sides at all times so hold on set you actually it's it's br, it's brain freezing, it's like reality, glasses. It's like we've been working on that too, and today i want to show you an experience that we've been working on for project nazareth, which is the code name for our first full, augmented reality glasses here, you'll see you're chatting with friends on whatsapp and planning a Game night, you're, spying, again select a game and then, as you walk over your kitchen, you can easily just put your game onto the table and you're off. That's the kind of experience that augmented reality will unlock. There's a lot of technical work to get this form factor and experience right.
Google class hologram displays projectors batteries, radios, custom, silicon chips, cameras, speakers, sensors to map the world around you and more into glasses five millimeters. We still have a ways to go with nazareth, but we are making good progress. Okay, guys, i didn't expect to watch the whole thing, but i actually was kind of interesting um. It's just kind of it's just gon na kind of create you see like, like they're planning their vision for stuff.

Like this. I think it's a lot really fast but, like i said if the infrastructure is good and people put in um what they want and they create stuff - and you actually want to use it, then i mean that'll be good tonight.

By xQcOW

18 thoughts on “Facebook goes meta”
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